2017

Embodied storytelling

Playscape

In 2017, Radiant IRIS created Playscape as an early experiment in embodied, interactive storytelling. Artists, musicians, dancers, designers, and technologists came together from different countries. Participants began with reflective questions and biofeedback — their responses became the seed for sound, movement, visuals, and a responsive personal journey. The purpose was simple: to let people feel how creativity, technology, and human presence can work together in real time. Some participants later shared that the experience changed how they saw themselves and their lives.

2026

AI as mirror

WXO StoryField Mirror

At the World Experience Organization gathering in London, Radiant IRIS tested an AI-powered StoryField Mirror. Participants answered questions about their hopes and fears for the future of AI. The system translated their reflections into an animal avatar, a place in a collective mural, and a personal fable. The experience asked: can AI become a mirror for responsibility, care, and shared awareness? This test showed how AI can support symbolic storytelling without replacing human meaning — and helped people see themselves as part of a larger collective field.

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2003

Theatre and inclusion

Operation Khazana

A musical involving underprivileged children in Mumbai. The project spanned seven months, from auditions to performances, and provided a professional theatre experience for children from marginalized backgrounds. It empowered participants through performing arts — building confidence and self-esteem — while creating meaningful interactions between different socioeconomic groups. Drama became a tool to reshape socialization and foster inclusion.

Operation Khazana — children in animal costumes perform on a lit stage
Operation Khazana — children in yellow Akanksha t-shirts celebrating joyfully
Operation Khazana — cast in costumes backstage after performance
2023

Immersive concert

Sound of Light

An immersive concert inside a 360° planetarium dome. Music, ancestral song, projection, and architecture became one environment. The audience was not only watching a performance — they were placed inside a field of sound and image. This project shows how space itself can become a living story container.

Sound of Light — iridescent light streams across a dome ceiling above a silhouetted crowd
Sound of Light — emerald particle field sweeping overhead
2024

Community imagination

Almet Media Lab

In collaboration with Nuvo Buro, Almet Media Lab invited local residents and young people to use augmented reality to animate public murals. Participants learned new tools — but more importantly, they learned that familiar places could become alive with story. This project shows how emerging technology can serve community imagination and help people see the places they already know with new wonder.

Almet Media Lab — watch on YouTube
Watch on YouTube
2024

Digital worlds

Inloco Metaverse

At Inloco Gallery Dubai the question was: how can art continue beyond one physical place? The answer became a digital world where exhibitions and urban artworks could be entered again online. Murals and installations became immersive spatial experiences — extending a sacred place beyond geography.

Inloco Metaverse — virtual auditorium with avatars seated before a projected screen
Inloco Metaverse — avatar in a richly textured red building environment
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2019

Participatory art

Bridges Not Borders

With Visit Berlin and the Handshape Project, we helped create a participatory artwork about human connection. People shaped clay together while answering questions and listening to one another. Their hand-shapes became part of a public installation near the Berlin Wall. We build bridges, not borders — each person brings their own place, prayer, culture, and story into one shared field. Human connection as the artwork.